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Adventure Game for Linux
Colonial England. Jack takes on a job which will not only cause him a great
deal of trouble, but also brings to light the answer to a mystery out of his
distant past. Lack of money leads Jack to accept a charter to take a British
secret agent to mysterious Tooth Island. When Jack's ship shatters on the
mysterious island's cliffs on arrival and the secret agent quickly becomes
a meal for a monster in the jungle, Jack is soon left to cope with the
situation on his own.
Tooth Island is ruled by the strange Doctor T, who is cultivating man-eating
plants and has his own dastardly plans for the British Empire. And why does
he seem to know Jack, who can't remember ever having been on Tooth Island?
What are Doctor T's plans? And what does he know about Jack's past?
And then there's the young and naive Amanda, who is filled by an almost
fanatical drive to prove her worth. In the beginning the young lady is
employed by Doctor T, and part of her task is to track Jack down and take
him prisoner. It doesn't take long before she begins to wonder if she is
really on the right side, or if she shouldn't join her opponent, the
charming Captain Jack, instead.
A hair-raising hunt across the length and breadth of the dangerous island
finally airs the mystery surrounding Jack's past and leads to a spectacular
showdown with a dark and deadly enemy and his nefarious henchmen.
- 15 different locations and lots of sub-locations
- More than 250 different objects which can be used, combined and exchanged
- Dozens of zany characters
- Cinematic storytelling with scads of cut scenes
- Easy entry into play and loads of playing fun right from the start
- Jam-packed with humour
- Perfect orchestral background
- Based on the renowned PINA technology used in
- Play as Jack or Amanda
- Full screen effects, including glow, depth of field and motion blur
- Soft-edged shadows
- Various particle effects
- Dynamic lighting
- 32-bit Linux system
- 512 MB RAM (1 GB RAM recommended)
- 1.5 GHz or better processor
- hardware accelerated openGL implementation
- GFX card with at least 64 MB of graphics memory
- 1.5 GB free HDD space
- glibc 2.2 or better